Wednesday, January 18, 2017

Hero - Gaspar Ximinez

Traits:

Brawn: 2
Finesse: 3
Resolve: 3
Wits: 3
Panache: 2




Arcana:

Virtue (The Hanged Man): Altruistic
Activate your Virtue to suffer a Risk’s Consequences in place of another Hero.
Hubris (The Road): Underconfident
You receive a Hero Point when your Hero decides he cannot take an action without help from another Hero—insisting another Hero spend a Hero Point to give you Bonus Dice, or asking her to use one of her Advantages to aid you, for example.

Backgrounds:

Scholar: Earn a Hero Point when you put yourself in harm’s way in pursuit of knowledge.
Mirabilis (Priest): Earn a Hero Point when you give of yourself to demonstrate the warmth and compassion of the Vaticine Church.

Skills:

Aim: 1
Convince: 3
Empathy: 3
Notice: 2
Perform: 3
Ride: 2
Scholarship: 3
Weaponry: 3

Advantages: 


Duelist (Aldana): You are a skilled duelist. You have access to the Dueling Maneuvers Slash, Parry, Feint, Lunge, Bash and Riposte (see p. 235). You also have access to the following Style Bonus:

  • When you wield a fencing sword in one hand and nothing else, you can perform a special Maneuver called the Aldana Ruse, causing your target to take additional Wounds equal to your Ranks in Panache the next time he takes Wounds this Round. You can only perform Aldana Ruse once per Round.
Linguist: You speak, read, and write all Théan languages. Even the dead ones.
Ordained: You can expect refuge, a place to stay, and hot meals in any church. You also have access to many—but not all—of the Church’s libraries. Finally, you gain two dice for any social Risks against characters who are adherents to your faith.
Spark of Genius (History): When you make a Risk and call on your specialized field of study, spend a Hero Point to gain additional Raises equal to your Wits.
University: You attended one of Théah’s formal universities and are familiar with many academic fields of study such as mathematics, architecture, and astronomy. When you make a Risk using Scholarship, Empathy, or Notice, all of your dice gain +1 to their value.

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