Wednesday, January 18, 2017

Hero - Marcel Montague

Traits:

Brawn: 2
Finesse: 2
Resolve: 2
Wits: 3
Panache: 4

Arcana:

Virtue (The Fool): Wily
Activate your Virtue to escape danger from the current Scene. You cannot rescue anyone but yourself.
Hubris (The Beggar): Envious
You receive a Hero Point when your Hero covets something, and does something unwise to get it.

Backgrounds:

Sorcier Porte: Earn a Hero Point when you close a Blessure that a Villain ripped open.
L'Ami du Roi (Friend of the King): Earn a Hero Point when you leverage the King's favor to
solve a problem.

Skills:

Convince: 3
Empathy: 3
Hide: 2
Perform: 2
Ride: 3
Scholarship: 2
Tempt: 3
Weaponry: 2

Advantages: 

Connection (Vodacce merchant captains): You have connections who can give you information or help you out when you need it. You can always make contact with someone of that type who will give you basic information or help you in some minor way, so long as it doesn’t cost them anything or put them in danger. If you want more hard-to-find information or a dangerous favor, you must spend a Hero Point or agree to a cost that your connection stipulates, such as paying them money or agreeing to do a favor for them in return.
Friend of the Court: When you are at a ball, feast, or similar high society function, spend a Hero Point to reveal you have a close friend also in attendance.
Linguist: You speak, read, and write all Théan languages. Even the dead ones.
Sorcery (Porte): As described on pg. 219. You have four Minor Marks for small items you can Pull. You have two Major Marks that you may Walk to: your cabin aboard the ship and your rose garden in Montaigne.
Time Sense: You always know what time it is. You know how long until the next sunrise or sunset, with less than a one minute margin of error.

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